This week has been depressingly unproductive on the creative front - but here is the byproduct of the last few days of map-making on the Indigo River. As I'd mentioned a few posts back, it is my intention to start up my Caan game again this summer; potentially even running the adventures here tagged in playtest mode. That in mind, I intend to focus - power through this adventure, get it to the point where I'm happy with it and where someone could pick it up and run it in their game - and then focus on the campaign. Haven't gotten any labeling done - but here are the maps so far.
The Watchtower
The Barn
| This building would have been one of the first ones erected upon arrival to the settlement. In the center, a space capable of housing and administering to the agrarian and pastoral needs of the colony. On the north side of the barn was the old stable; a large gate - not a door, a character could hop over if they so desired - separates this area from the compound grounds. On the south side of the barn, a garage, perhaps? I haven't worked this one out yet. Maybe this is where smaller live stock, or the dog pen, would be. Again - separated from the grounds by a gate. | ||
| The second level of the barn would be comprised of several tight rooms, converted from the original layout to serve the needs of the remaining occupants following the settling of the community. To the north, a hay loft - with access to the living area. To the south, storage. Unconnected to the living area. |
The Charter House
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Miscellany
Other buildings include the well-house - which, at night, connects to the underground complex, but during the day is a standard well - the blacksmith, a woodcutter, and the cook house. Additionally, along a soiled and decaying path leading east towards the coast, a small house - one of few that still stand. Along the road, others like it would have been seen - overgrown, chimneys alone remaining for the most part, others with varying numbers of walls and in various states of derelict collapse.Game on!
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